Here you can check out the artwork I've done for Square Enix published RTS Order of War

Ingame shot of a light field howitzer unit I made a full cycle for(model,uv,textures,LoD,Crash), except painting crash state textures.

Ingame shot of German PanzerIV, that I remodeled from studios previous project, unwrapped, textured and crashed.

Some wireframes and textures sheets of the units I worked on.

Here are some of the original OoW untis I did everything but texturing for. All models are historicaly accurate and precise blueprint wise.

SdKfz251 still holds the prize for the the most unpronouncable name of the object I've worked on.


All artwork (c) Andrew Maximov unless stated otherwise.