Hey, guess what? You just found my Unearthly Challenge 2009 entry page! Feel free to scroll around and check out the art I did for this used-to-be-annual competition for enviroment artists from all over the world. It was my first environment ever and a tremendous lerning curve. It was the first time I used Unreal Engine 3 too.=) If it's still up, you can checkout my original thread over here. ![]() These are some props scattered around my UC environment. They are hardly more then 300 tris each and some are packed together on a single texture sheet, like the lamps and the fire hydrant. ![]() That's a police car I came up with for my UC entry. It's about 2700 tris and has 2048x1024 texture. ![]() A newspaper vending maschine I made to help tell the story of my environment. It was a lot uf fun,making my own newspapres, advertisments, billboards and wanted posters. There's nothing like telling a story.) ![]() It was obligatory for very team to provide the texture sheet of their environment. Max 4096x4096 for the whole scene.Here's mine. With some closeups. ![]() It was obligatory for very team to provide the construction sheet with their wireframe and a break down of which team member did what. Since I was alone I just added some extra pictures to it. ![]() |